Capcom says its Resident Evil remakes are quietly building toward a crossover with the new games
Executive producer Jun Takeuchi says Capcom has been seeding the remake and mainline timelines together since Resident Evil Village, and already has a plan for when the remakes run out of old games to redo.

Capcom has remade Resident Evil 2, 3 and 4, with Code Veronica due next year. At some point the remake line runs into the mainline one, and according to executive producer Jun Takeuchi, the studio has been preparing for that moment for years.
What Takeuchi said
Writing in the Biohazard 30th anniversary special magazine book, released in Japan, Takeuchi said the series is currently being developed along two tracks. "Someday, the remake series will catch up with the era of the numbered titles, and we are already thinking about what we will do when that happens," he said, in comments reported by IGN.
He then named the groundwork. "In fact, we have been gradually preparing for that since around Resident Evil Village. The appearance of names such as Umbrella and Spencer, as well as the return of Raccoon City in Requiem, are also in preparation for a 'crossover'." Those references started out as fan service, Takeuchi said, but players responded to them far more strongly than the team expected and began picking apart ideas the developers had kept to themselves, so Capcom leaned into it through Village and Requiem.
Takeuchi also framed Resident Evil 7 as the hinge, saying Capcom regards it as a turning point for the series. That is the game that was in development when the remake programme properly took shape.
What's actually left to remake
The runway is shorter than it looks. With 2, 3 and 4 done and Code Veronica next, the mainline games still waiting are Resident Evil 5 and 6. IGN notes it has previously been reported that a Resident Evil 0 remake is lined up for 2028 and that a remake of the original has been considered.
Why it matters
Capcom has spent a decade running two Resident Evils in parallel and treating the overlap as easter eggs. Takeuchi is now saying the overlap is the plan, which reframes a lot of small details in Village and Requiem as setup rather than nostalgia.
Why it matters
It changes how Capcom's remake programme reads: not an endless nostalgia line but a second timeline being steered toward the modern games, with a defined endpoint the studio says it has already planned for.