FLASK, the auto-battler about selling monster blood, launches January 14
Chop Chop Games set a January 14, 2027 release date for its roguelike auto-battler at the Big Break Showcase, and pushed out a reworked demo with leaderboards and shorter runs in the meantime.

FLASK has a release date. Chop Chop Games announced during Coffee Stain's Big Break Showcase that its roguelike auto-battler arrives on January 14, 2027 for PC and Mac.
What FLASK is
The pitch is alchemical capitalism on a frontier. You build homunculi, send them out to kill monsters, and harvest the blood, which is the actual point: the monsters are inventory. Between fights you barter with mutated merchants to turn that haul into better creations. It is a deck-building auto-battler with a dark fantasy coat of paint, published by Ghost Ship Publishing.
The demo changed too
Alongside the date, Chop Chop pushed a substantial overhaul of the Steam demo. It adds new Infusers, competitive leaderboards and shorter runs, which suggests the studio has been cutting down the length of a single session in response to demo feedback rather than expanding it.
Why it matters
January is a quieter release window than most, and an auto-battler with a hook this specific has room to be noticed in it. A reworked demo three and a half months out is also the most useful thing a game in this genre can offer, since the only way to know whether the loop works is to run it.
Why it matters
A firm January date puts FLASK in a thin release window where a small auto-battler can actually get attention, and the demo rebuild gives players a way to judge the run length before buying.