Mario Kart Tour's servers are off for good after seven years
Nintendo ended Mario Kart Tour's service at 11pm PT on September 29. VGC reports the app can no longer reach the servers, and AppMagic's estimates put its lifetime take at around $268.5 million.

Mario Kart Tour is done. Nintendo's support site confirms service ended "as of 11:00 p.m. PT on September 29, 2026", closing out a mobile spin-off that launched in September 2019 and ran for seven years.
What happens to the app
Nothing good, if you were hoping to keep playing. VGC reports players can no longer log into the game's servers and the app is no longer playable - there is no offline fallback, which means every course, character and kart unlocked over seven years is gone with the servers. Nintendo announced the closure back in July and began winding the game down well before the switch-off, changing how the Gold Pass subscription worked from July 7 and pointing players to a separate FAQ for what happened to their rubies.
Nintendo's sign-off on the support page is brief: "We sincerely thank the many players who have loved and supported the game since service began so long ago." The game's own account was warmer, posting - as quoted by VGC - that "the many stats we've looked at show how much time you've spent with Mario Kart Tour. Thank you for supporting the game these past seven years."
What it earned, and what it built
VGC cites AppMagic estimates of roughly $268.5 million in lifetime revenue from more than 276 million downloads - a large number that hides a steep decline. The same estimates have monthly revenue falling from around $5-6 million in 2020 and 2021 to roughly $650,000 by July of this year. By the time it closed, VGC counts 267 playable characters, 340 karts, 238 gliders and 546 courses across 93 tours.
Why it matters
Tour's closure is a clean illustration of what buying into a live mobile game actually gets you: 546 courses that now exist nowhere, and no offline mode to fall back on. It also thins out Nintendo's mobile slate at a moment when the company's attention is very obviously on Switch 2, and it sets an unhappy precedent for the mobile titles Nintendo still runs.
Why it matters
Seven years of purchases and progress vanished with the servers, and Mario Kart Tour's shutdown is another reminder that a live mobile game is rented, not owned.